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Little King's Story

Little King's Story
Genre Real-Time Strategy
Platform WII
Developer Cing
Publisher XSEED Games
Release Year 2009
Rating 5.0/5
Issue a challenge
A blend of RPG, simulation and light Real Time Strategy gameplay, the action in Little King's Story is all about improving your skill level and those of your followers as a means of gaining wealth and territory, which will in turn benefit the overall health of your subjects and your status as king. As players enter their humble town after finding their crown, they are assisted by their advisors, especially Howzer, in taking on missions in the immediate area of town. With the success of each, as well as activities like farming and natural resources development, they will gain wealth in the form of in-game currency called 'Bol.' Once an essential infrastructure has been established in town a suggestion box is set up through which in-game characters can make quest suggestions to supplement those of your advisors. During quests players in the role of young King Corobo can control multiple subjects of his kingdom who follow and serve based on your kingly status. These subjects have different professions which come in handy in specific as well as general quest scenarios and should be chosen wisely. Additional training facilities can be constructed to retrain existing subjects as well as those that are added to your kingdom as it prospers and eventually needs to expand into surrounding territories. The world of Little King's Story is expansive and set on many levels. Although each level contains multiple possible boss battles, progression through the game levels always requires the

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