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Shadowrun
Jade Plays: Shadowrun (part 21)
The anticlimactic conclusion. As great a game as Shadowrun is, the ending just feels a little weak. Drake was, for all intents and purposes, the final boss; the Aneki building feels more like a playable epilogue. Guarding the AI computer is a few extra mooks and a stronger-than-average Troll Decker named Otto. After that, you just hack into the AI computer for a typical Matrix sequence, and that's it. Like I said, it's a good game overall, but this last part left a little to be desired.
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